tag:blogger.com,1999:blog-9082475348653129580.post2118569767063130222..comments2023-07-15T00:49:02.338-07:00Comments on Projekt Wolfenstahl: Bandits!Wolfenstahlhttp://www.blogger.com/profile/00023356190717160734noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-9082475348653129580.post-77060835128419153842014-11-30T14:36:10.820-08:002014-11-30T14:36:10.820-08:00Will still take a while.
Most likely not this year...Will still take a while.<br />Most likely not this year (2014), as december is usually a very busy month.<br />(Christmas and stuff)<br /><br />But we're working on it as fast as possible!Wolfenstahlhttps://www.blogger.com/profile/00023356190717160734noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-42588763092174133872014-11-27T19:47:22.491-08:002014-11-27T19:47:22.491-08:00Playable demo?Playable demo?Dinkolishhttps://www.blogger.com/profile/04769476157163952506noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-87642209157041535752014-11-21T17:31:52.469-08:002014-11-21T17:31:52.469-08:00Thank you very much ^^
And yes, that's right.
...Thank you very much ^^<br />And yes, that's right.<br />As this should be a small game, I thought one successful playthrough should take around ~20-30 minutes.<br />That is, if you manage to overcome all obstacles, which mostly shouldn't be the case on the first playthrough.<br />(the more experience the player has with enemy attack patterns, the easier it should get)<br /><br />Random generation and fighting different kinds of factions should hopefully add to the replay value.<br />I also wanted to add more and more spells along the way.<br />I just hope this doesn't end up being a large game...<br />(at least in theory, this should be smaller than the game with Ferania)<br /><br />Anyway, since a successful playthrough should take around ~20-30 minutes, I think no saving of game progress is necessary at all.<br />(however... a CG gallery and animations gallery would be nice of course, it won't be available at the start, but I'll surely add it later on)Wolfenstahlhttps://www.blogger.com/profile/00023356190717160734noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-6362691974255445912014-11-21T17:25:02.574-08:002014-11-21T17:25:02.574-08:00It certainly sounds more competent, yes ^^
I also ...It certainly sounds more competent, yes ^^<br />I also thought that the division of Witch-Hunters that fight against the heroines would be sealing their magic off and selling them as slaves afterwards, that is, if you lose against them.<br /><br />And I'm glad you like the designs!<br />Hopefully we can show some hentai stuff soon.<br />(this will still take a while)Wolfenstahlhttps://www.blogger.com/profile/00023356190717160734noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-74116029524942781372014-11-20T19:55:38.805-08:002014-11-20T19:55:38.805-08:00Kris said it; nice designs. I remember a mention o...Kris said it; nice designs. I remember a mention of this being rogue-lite? Does that mean there is little/no saving of game progress?datanonyhttps://www.blogger.com/profile/06389983459839141744noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-8509281263660440902014-11-20T07:20:41.638-08:002014-11-20T07:20:41.638-08:00I suppose Witch-Hunters does make them sound more ...I suppose Witch-Hunters does make them sound more competent then slave traders. Although I guess nothing stops them from selling the girls INTO slavery after they're done with them, but who knows.<br /><br />Now me being the deviant I am, looking forward to seeing the H-bits of the game, ohohohoho.<br /><br />Nice designs as always though!Krishttps://www.blogger.com/profile/17677176474232505463noreply@blogger.com