tag:blogger.com,1999:blog-9082475348653129580.post5141869798771751945..comments2023-07-15T00:49:02.338-07:00Comments on Projekt Wolfenstahl: Paperheads demo out now!Wolfenstahlhttp://www.blogger.com/profile/00023356190717160734noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-9082475348653129580.post-69421735061184740272013-01-01T22:56:14.772-08:002013-01-01T22:56:14.772-08:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/01831127843456843226noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-74744826188870196282012-12-31T22:38:56.410-08:002012-12-31T22:38:56.410-08:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/01831127843456843226noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-49587776158304037742012-12-31T22:35:35.579-08:002012-12-31T22:35:35.579-08:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/01831127843456843226noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-33227534557914531652012-12-31T22:30:09.789-08:002012-12-31T22:30:09.789-08:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/01831127843456843226noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-23427129340783240992012-05-31T18:32:11.582-07:002012-05-31T18:32:11.582-07:00Overall, I do want to say I really like it; howeve...Overall, I do want to say I really like it; however, it is alot easier to point out issues. I do want to state upfront I really like the demo, and the grab system is interesting once you get used to it. <br /><br />First, agree with Kyrieru. Right now too many buttons are in use, and every time I move my hand to try and use a seduce or such, I tend to move my hand back to a ZXC, causing me to mess up.<br /><br />Because when you break out of a grab is slightly random, you are not always ready when it happens. Instead of feeling good that you broke out early, you tend to be surprised, and take a hit or two from the enemies because you were not ready to move/attack. This makes what should be a 'good' event feel annoying, especially when there are multiple enemies and you suddenly lose half your health bar. I would suggest when the grab phase is broken, you are temporarily immune to damage/grabs.<br /><br />At least for a lower difficulty, I think stamina and health regeneration needs to be higher. When you are dealing with 3+ or enemies on a single screen, you tend to run out of stamina fast. When you’re out of stamina, you can’t really do much but slash attack (since you lose running, special attacks, and jumping), which when dealing with many enemies tends to end up with you dead. Alternatively, if running took less stamina, you could retreat for a little bit without killing all your methods of attack. Health regen is really slow unless you are resisting, which actually makes getting grabbed an appealing option. I think this is intended, but it still feels slightly odd to get grabbed by the tentacle beast as a method of healing (Tentacle beast damage also seems oddly low compared to paperheads for grab/hentai events).<br /><br />Only other issue is sometimes a ‘success’ does not seem to pop up sometimes.<br /><br />I hope this is helpful.Drakonhttps://www.blogger.com/profile/08885779218836476070noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-15955235902223952122012-05-29T22:05:06.372-07:002012-05-29T22:05:06.372-07:00First piece of advice, switch running to double ta...First piece of advice, switch running to double tapping (and then holding) a direction, rather than holding down a specific key. As it is now, I think there are too many buttons being used. Not only that, but on many keyboards you can't press many keys at once, so trying to run, jump, and then move vertically wouldn't work. In general it's a good idea to avoid having situations where more then 2 keys are held at once. <br /><br />Also, what's the frame rate? It feels a bit slow. If it's not already running at 60, you should try and see how it looks. (would would have to adjust animations, of course.)<br /><br />I also noticed with the punch animation that she jumps forward a couple pixels, rather than moving forward over the course of multiple steps. It's a bit weird to see the view jump forward like that.Kyrieruhttps://www.blogger.com/profile/17876819587515800795noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-17228581704052599552012-05-29T16:01:41.854-07:002012-05-29T16:01:41.854-07:00Hey, I didn't know about this project till it ...Hey, I didn't know about this project till it showed up on ryonani.com. Any chance that I can somehow help you out on this project? I don't think I can contribute financially, but I might be able to help out on the minor stuff.Anonymoushttps://www.blogger.com/profile/00681206282133120390noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-10020672161092558782012-05-29T14:00:10.208-07:002012-05-29T14:00:10.208-07:00Good news! Fun demo coming ^^ !Good news! Fun demo coming ^^ !Angelhttps://www.blogger.com/profile/12105559846929337817noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-49523948624113440742012-05-29T08:47:23.129-07:002012-05-29T08:47:23.129-07:00The only problem I've been having so far... is...The only problem I've been having so far... is I can't seem how to get up to this door, shown here:<br />http://i.imgur.com/2cqv5.png<br /><br />Gotten 3 of the 4 CGs, and this is the only way I can't seem to go. I've tried jumping up, but I can't and in the prior screen I couldn't find out how to get on the ledge...Krishttps://www.blogger.com/profile/17677176474232505463noreply@blogger.com