tag:blogger.com,1999:blog-9082475348653129580.post6391117904393783157..comments2023-07-15T00:49:02.338-07:00Comments on Projekt Wolfenstahl: Enemies (Part 3)Wolfenstahlhttp://www.blogger.com/profile/00023356190717160734noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9082475348653129580.post-14957760978466030872014-06-02T02:33:54.805-07:002014-06-02T02:33:54.805-07:00The zombie is already "done" (might just...The zombie is already "done" (might just need some reworking of some frames/animations), but the others are not yet done.<br />Because of Cres arm problems we're a bit slow, but at least we're making progress.<br /><br />The ghost will be rather easy to pixel, since there's not that much to animate.<br />But other enemies like the harpy, werewolf or some of the other bigger enemies will need more time.Wolfenstahlhttps://www.blogger.com/profile/00023356190717160734noreply@blogger.comtag:blogger.com,1999:blog-9082475348653129580.post-50410469600126518942014-06-01T16:45:53.886-07:002014-06-01T16:45:53.886-07:00I'm kind of excited to see what the ghost'...I'm kind of excited to see what the ghost's CG will look like :}...<br /><br />Anyway, when you post a sprite does that mean the animations for that sprite are done, or are you do you still need to animate the zombie, ghost, harpy, etc.Anonymoushttps://www.blogger.com/profile/15356197932265015824noreply@blogger.com