Monday, April 9, 2012

Vote for a game titel/name

I just decided to make a list of possible names for the Verdani game.
But since I really have a hard time on deciding for one of those names, I thought it would be best to open up a vote for it.

The vote might end in about 2 weeks, but in case there is a clear "winner" in about 1 week, I'll may decide to just take that as a given.
Oh yes, and of course you can choose several options.
Not just one.


Furthermore I slightly updated the mascot section.
Shiwa now has a revised image uploaded, with slightly darker hair color.
(it's the same image, but the coloring is better and it's now the way it should be)
I also inserted the nickname of the teammember who is voice acting Shiwa into the information.
I haven't decided on the voice actress of Ferania yet, but there are several candidates.



~Wolfenstahl~

Saturday, April 7, 2012

mascot section implemented

I finally took my time and wrote down some information on our mascots.
(the two in our banner)
Maybe I overdid it again.
But yeah, I think those informations should answer most of the questions.
It even gives a hint about our second game (main game).
Or at least on the storyline of it.

Whatever, I'll have to come up with a good name for the Verdani-Game (test game) soon.
One of our team members is suggesting names like:

- Verdani Nation
- Legend of Verdani
- Sex City
- the Unknown



But I'll have to think about this some more.
I'm still not convinced by any name so far.



~Wolfenstahl~

Thursday, April 5, 2012

Easter holidays and other stuff

Actually I wanted to set a full CG on display here.
As well as setting up an information section for Shiwa and Ferania (our mascots in the banner).
But I had so much stuff to do, that I completely lost that out of sight.
Well never mind, I'll do the information section for both of them tomorrow.

Anyway, I wish all of you guys happy easter holidays!
At least here in our country we have easter holidays.
So I'll hope we do some progress this weekend.

I'm still wondering, if I should do a proper background on all our CG's?
I mean, on some CG's there has to be a background, yeah.
But on all?
I would rather do several CG's without a proper background.
So the game would be done faster and we can focus on the "real" project, the Wolfenstahl game.

I just want to remind, that the main goal of the Verdani game is to get ready for the real stuff.
We do it to test the Grab-System and some other stuff, before implementing it into the Wolfenstahl game.
And yeah, since it's our first game, it's to gain experience in game making and of course to gain some reputation.


Regarding the CG question I mentioned earlier.
I guess I'll open up a vote option, after I put the full CG on display here.
So stay tuned.



~Wolfenstahl~

Sunday, April 1, 2012

The game is still missing a name...

I thought it would be a good idea to post another update.
Especially because of the confusion caused by april fools day.
As already mentioned, this project is dead serious.
And that means of course it's no joke at all.


We are still thinking about a name for our first game.
Our team (Projekt Wolfenstahl) as well as our second game (Wolfenstahl) already have names.
But we have no name for the first game yet.
Possible names could be:

- Never Surrender
- Paperheads
- Verdani vs the Paperheads

Or something along the line.
But actually nothing sounds really satisfying.
(Paperheads is the name of the organization Verdani is fighting against)
But I might come up with something later.


Anyway to show some progress I guess it would be nice to present a draft of a CG.
I don't want to share 100% done / colored CG's, since it might spoil some parts of the game.
But showing small parts of the content, shouldn't hurt.




















This would be a full CG draft, after the draft the lineart and finally the coloration will be done.
In our team, one person does the draft and lineart, while another one does the coloration.
But we actually do only 1 or 2 CGs per week.
Since we also have to do sprite graphics.
(solely done by our main artist who does the drafts and lineart)
School or work/jobs is also an issue that slows us down.
But we'll try our best to work on a constant pace.

Since our main artist is graduating from school this summer, we expect some faster progress around 1st of june.
So we hope that we're done with the game at the end of july.
At least this is what we planed.
But lets save the details for later.



~Wolfenstahl~


Saturday, March 31, 2012

Introduction of the first game

I've finally did the task of writing everything important down.
I rather had a hard time not writing to much ^^"
Yeah, I have a habit of writing endless text.
If I think about it... it's still way to long...
But it should give all the information that's necessary.

You can find the game concept, some sprites and a CG sample here:
Game Information [Sprites / CG's]
(it's also on the right side of this blog)

I also set up the blog.
There might be some changes in the future.
But I guess I can leave it be, for the time being.

The two characters you see in the header are our mascots.
Shiwa Wolfenstahl (left) and Ferania Wolfenstahl (right).
To be honest, they'll be the main characters for our second game.
I really love both of them a lot.


And just in case someone thinks this is an april fools joke.
I don't like april fools day...
Especially not the jokes.
So you can be sure that all of this is clearly NOT a joke!
(And I'm not the kind of person that works 5-6 hours on writing text, if it's just a joke... I have better things to do with my free time)



~Wolfenstahl~

Tuesday, March 27, 2012

Projekt Wolfenstahl - Begins!

Actually, we're not beginning our work here.
In fact we just decided to finally leave the shadows and show ourselves.
So... since most readers might never heard of us before, I'll type a loooooong explanation for those interested in our work!

First of all the most important point:
What does Projekt Wolfenstahl do?

We are a group that actually plans on creating several hentai platformers.
If you heard of the games made by Kyrieru (Kurovadis), Hatahata (Unholy Sanctuary), META (Incubus Hunter), etc. then you know what kind of game I'm talking about.
It will be one of those platformers containing hentai scenes when the heroine gets a game over.
That's what we are working on.


What goals does Projekt Wolfenstahl have?
Our goal is to do at least 2 different hentai platformer games.
The first one will be a test to get a feeling for creating a platformer.
The second game will take a lot of time, but it will offer a lot of content.
And it will be different in a lot of ways, compared to the first game.

We also plan to implement the following content in our games:
- good / challenging gameplay
- animated H-scenes (sprites)
- CG's and scenes with text to describe or explain certain situations
- voice for the game (the CG scenes won't be voiced)
- music / BGM
- storytelling (the first game will have a plain story, the second one will have a better one)
- original characters



In case our games are succesful, we might make even more games.
But we'll see that in the future, no need to discuss or think about it now.
(fact is, we WILL do 2 games, no matter what... we have the will, and the methodes to do so, so we will do it!)



About ourselves - the people behind Projekt Wolfenstahl:
Projekt Wolfenstahl was founded several years ago by myself.
At the time being, I worked alone on it, but I actually never had the intention of doing a H-game.
I was just creating original characters, giving them a personality and background story.
After some time I started drawing hentai with those characters.
Soon I gathered lots of supporters and fans and I started Projekt Wolfenstahl as it is today, while still hiding in the shadows.

 The idea of doing H-game platformers slowly made it's way.
Especially since my fiancée and my best friends support me by working on this project together with me.
My fiancée basically does most of the art, animations etc.
While everyone else helps out in their own way.
(providing advice, testing, criticism, or by even doing something for the game itself)


We also appreciate every kind of constructive criticism.
So feel free to voice your oppinion as soon as we display our stuff.




In the next days we will present our concept for our first game.
And we will also show some game sprites, as well as a CG.
We are in the middle of our project now, but we decided it's best to show ourselves, since it's not wise to "appear" with a finished game noone heard of before.

I also have to set this blog up properly.
But right now I've got other stuff to do.
So I'll fix it this week.



~Wolfenstahl~


P.S:
For people that are too curious on how our art looks like:
You can take a glimpse on my profile picture.
And I'm sure, most people should be able to find some of our older artworks via google.
(but you'll find most likely only pencil colorations and concept art, we never showed our CG colorations before)