Sunday, November 24, 2024

Deathblight Jormungandr demo release!

 If you want to try out the demo for yourself, here it is:
[Deathblight Jormungandr Download]


If you like what you see, you can support us here:
https://subscribestar.adult/projekt-wolfenstahl

Thanks to everyone who is supporting us, we can dedicate more time to game development and create the content you all love ^^

New playable updates will be released every couple months on Subscribestar (link above), until the full release on Steam in 2025, for which we partnered up with Shady Corner Games, who will handle the Steam release for us!

Check out their website for other games they published:
https://shadycorner.com/

 

 
 
 

There will be an updated demo version with some graphical adjustments (tileset etc) sometime before the full release in 2025.
Otherwise the content reflects the final game accurately.
Especially in regards to gameplay mechanics, hentai artworks, voice acting, and writing.

Shoutout to OolayTiger for voicing Loki:
https://linktr.ee/OolayTiger

As for our next steps:
We plan to add new areas to the game, one region to the south, and one to the east of the village.
Both areas will of course contain new enemies with hentai CGs.

What the full game will contain:
- one heroine only (Loki)
- 3 areas (e.g. 3 dungeons)
- 6 in-combat hentai CGs with variations
- 6 game over hentai CG scenes
- 4 event CG scenes

The scope of the project is intentionally kept to a manageable level for Cres and me (Wolf) to handle, as we are avoiding any big projects that require multiple people for the time being.

Once done, we will move on to the next game project, finish that one, and then get to the next etc.

Our idea is to create multiple, average-sized RPG Maker MV projects for the years to come.
Finishing one game after the other and releasing it in full before moving on to the next.
This should allow us to avoid problems of the past for various reasons.
It does come at the "cost" of only having one heroine per game and keeping the scope more reasonable to ensure we can finish games relatively quickly.

Future games may increase in scope, and thus could take longer to be completed.
But the current plan is to keep it down and not do anything too ambituous, which explains the smaller game scope compared to projects of the past.

If you have any questions, feel free to join our Discord and ask:
https://discord.gg/DB3F9jN

The comment section is also open, but I only check those every few weeks/months.

See you around! ^^


~Wolfenstahl~



Wednesday, October 23, 2024

Loki game progress

We're back on working on hentai games.
Keep your eyes open for more news in a few weeks!



Have a nice day! ^^

Also join our Discord: https://discord.gg/DB3F9jN
 

Friday, May 14, 2021

Merch!

Hello everyone!

Just wanted to drop you guys a note about the release of our first merch:

A Ferania dakimakura cover! :D

You can get that one here:

https://cuddlyoctopus.com/product/ferania-wolfenstahl/

 


There are also NSFW versions available, and all versions can also be chosen with glossy lips instead of Ferania's standard red lipstick.

Hope you like her!


~Crescentia

Tuesday, February 16, 2021

Summary of 2020 - DB RPG and DB GR




The contents of today's post had been posted on our Patreon months ago, as well as have been throughly discussed on our Discord server multiple times, which you can find in the link below.
It's a publicly available Discord, so feel free to join!

Discord: https://discord.gg/DB3F9jN


This blogpost also serves as a summary for 2020 kinda, so I don't need to repeat answering questions that are regularly coming up.

2020 was frankly spoken a disaster for me on a personal level.
I get that everyone had a horrible 2020, but added to all the covid shenanigans and everything that was going on in the world, I had some really devastating "personal" problems that were not related to that at all.
Let's get right into it.

In 2018 I expanded my team using my own savings.
Most of this money was actually inherited money from family members that passed away.
The people I hired, I of course paid regularly and in full.
I never failed to pay wages, and I always upheld my part of the deal.
Deathblight Guilty Raid was ENTIRELY self funded.

That explains where the money I had came from, and why I had such big expenses in the end.
The expenses are documented, and MOST of the people I hired actually finished their work.
Anyone who disbelieves this can hop on our Discord and just ask around, there's enough people who can confirm that I paid them thousands of USD over the course of many many months, and those are also the people who delivered.

Now throughout 2018 to 2020 we've been working on Deathblight Guilty Raid.
And the expenses hit roughly spoken 50 000 USD in the end.
The first demo version should have come out in April 2019, and it would have been possible.
But there's been delays and I was too nice and understanding to certain people, so instead of firing them I gave them the benefit of the doubt and pushed on.
I continued paying wages of course.
I also dealt with burnout around that time due to the sheer amount of stress and extra work I had, but I somehow managed to move the project forward.

In February 2020 I learned from a friend of mine that my programmer, BladeFire, lied to me and hated working on the game.
Roughly spoken, he admited to my friend that he was not doing his work properly on purpose.
I gave him a chance to come out himself, but he didn't do so, so eventually I confronted him about it shortly before the demo release of DBGR, and he gave me a bunch of excuses, nothing more than that.
Deathblight Guilty Raid had it's demo release in April 2020, but I suspected that this would be the end of the game due to BladeFire's dishonesty and lack of work ethic.
The way I planned the project, he was to finish all the remaining programming, I didn't have any time in my own schedule to do that myself.
And with him not doing his work and backstabbing me, there's just no way it can ever be completed.

Since then he repeatedly told me that all of this "was just a mistake", and that he "didn't mean it".
So I decided to give him the benefit of the doubt, but not give him any more money.
After all he failed to deliver what I already paid him for, and I wouldn't give him more chances to exploit me.
He delivered, at most, 33% of the work I paid him for, and I'm being very generous here.
Promising me he would finish the game "without further payments", as I already paid him for it to begin with, I decided to give him several months before I make any public announcements.
(we talked with our fanbase on Discord about it though)

And well, to this day, there never has been a single something on DBGR he could show me.
So with this blogpost, I hereby "officially" announce that the project is absolutely dead.
I invested 50 000 USD into it, with the exception of BladeFire, everyone did their job and what I paid them for.
It's just that the programming is the critical component missing, and thus the game can't be delivered.

I am not willing to hire someone else to do the job.
Nor do I have any savings left to pay another programmer for work I already paid Blade for.
I can't do the work myself due to being busy with all my other work.
So the game is simply dead.


Unfortunately, this wasn't the only bad thing that happened to me in 2020.
Patreon contacted us around October 2020 and asked us to make changes to our content and to drop Deathblight RPG entirely.
We had a lot of back and forth, trying to figure out what needed to be done and where the issues lay.

In the end we decided to remove all adult content from Patreon, because the way they "judge" if something is okay or not is really blurry and not quite consistent.
So in the end, to stay on the safe side, we decided to drop all adult content completely from Patreon.
There's only ecchi and nudity at times, but I believe that falls into "mature content"?
At any rate, that's that.

With Deathblight RPG no longer being funded, and with the game never going to be sold (that was our promise from the beginning), there is just no way it can go on.
So this project is dead as well.


Will there be new games in the future?
Sooner or later, yes.
I started making hentai games as a hobby back in 2012, and I became a full time developer out of necessity.
Since I really love hentai games, I always want to create some.

But I can't say when or what the next game will be at this point in time.
They will most likely be self funded and NOT funded by Patreon or anything like that.
Which means I need to recover my savings first and establish a budget to work with, or perhaps find some other way to pull this off.
People who work on projects like to be paid, so without money I can't possibly do it as noone worth their salt would work for me for free.

Until then we will just be doing webcomics since that has proven to be the only reliable source of income we had all these years, and you gotta stick to what makes you money.
Finally since only Crescentia and I (Wolfenstahl) work on these, there are no delays and no disruptions, as we never failed to deliver a webcomic page in like 5+ years and more than 450+ pages of doing this.
Which speaks for itself.
If it's just Cres and me, we can pull things off no problem.
If we need to rely on other people, which unfortunately for game projects we need to do... it get's wonky.
Still, despite these bad experiences, once I recovered from this I do want to try hiring people again, someday.

That being said, feel free to join our Discord and hang out with us over there!

Discord: https://discord.gg/DB3F9jN


See ya around.

Monday, October 26, 2020

Deathblight RPG beta2 public release

 


Hello everyone!

Have some Minori maid café job update on the blog.
There's going to be more news soon, but for now just enjoy the Beta 2 of DB RPG!

Download here:

Click me!

Have fun!

Saturday, September 19, 2020

Progress Update (2020/09/20)

 

Hello everyone!
Time to write another progress update.


As you can see above, more Esmoda battle sprites were made.
The fourth character is a bit odd in Ahrimans code for Asagi, since the forth character only got one set of clothes instead of normal clothes + slave clothes.


We figured we follow that since we want to avoid the game to explode with bugs.
It's like with spaghetti, pull one noodle and you never know what else gets affected by it :'D


Soooo, the demons simply think Esmoda's outfit is lewd enough already, especially when the top gets removed and you can see through the transparent part of her clothes, haha^^

I personally find it pretty confusing to figure out what kind of graphics Esmoda needs since the charactersheets of the fourth character differ heavily from the first 3, so I can't just draw what the other girls had and call it a day. 

But I'm getting there and I don't think there should be a lot battle graphics left to draw^^


As for the Catheline job, Wolf is still working on that one.


Anyways, hope you like the new Esmoda graphic and that's it for now.



~Crescentia

Wednesday, August 5, 2020

Deathblight RPG progress report (August)



Hello everyone!

Here's a new progress report for Deathblight RPG.

As you can see, Cres already worked on the graphics for Esmoda.
The Catheline job will still need more time before it's implemented, but we're already making progress on the subsequent update, so rest assured that work is being done.
In case you haven't read our last couple updates, since we (Cres and Wolf) are the only two remaining on the team and we have to take care of all the responsibilities left to us by the team members that have left the team, we need to work all of that into our own work schedules, and that's quite tough.
(those who know us are aware that we always keep our plate full and never idle, so having that extra workload from other former team members on top of that is a problem for us)

Our sincerest apologies for the delays.
We're on it and tackling this one problem at a time.

Anyways, in the picture above you can see two new graphics for Esmoda, so as you can see, progress is still being made.

And that's all for now.