Tuesday, September 30, 2025

Deathblight Jormungandr progress report September 2025






Welcome to September's progress report ^^

To keep it simple:
I worked on one of the new two enemy types this month.
The "Draugr" which is an undead creature that casts a womb tattoo curse onto Loki.

The Draugr is NOT ingame yet!
It will be released with the 3rd area in a few months as a complete package.




I took care of the combat mechanics, the combat CG scene, and the Game Over CG scene.

The idea is that during the fight, the Draugr applies the curse as part of the lewding.
Once the lewding goes all the way to the "final stage", the tattoo is fully applied.
And once the Draugr climaxes, it's instantly game over.

Note that he takes longer than the other enemies to climax.
But yes, the climax is going to be "fatal" so to speak.

He's also a self-buffing enemy and there's various other challenges this enemy brings to the table.
So overall, I hope it's a fight that feels a little bit different from the other enemies.

And you will need to adapt to it if you want to overcome this enemy.
Fighting him like the other enemies and spamming the same attack over and over will almost guaranteed lead to game over.


Next month I plan to work on the second enemy for the new area: The "Spiderling".

But we'll talk more about that one in next month's post ^^

See you then!

Here's a link to the latest version of the game:
https://subscribestar.adult/posts/2017281

Reminder: The Draugr is NOT ingame yet!


Also feel free to join our Discord:
https://discord.gg/DB3F9jN


~Wolfenstahl~

Tuesday, August 26, 2025

Deathblight Jormungandr v0.61 available to all game Subscribestar tiers now

 
Hello everyone ^^

We just released the DB Jormungandr update 0.61 for all tiers:
https://subscribestar.adult/posts/2017281


If you find any bugs, best report them over on our Discord.
There is a bug-report channel for our games there.

Deathblight Discord:
https://discord.gg/DB3F9jN


Enjoy ^^

~Wolfenstahl~


Changelog copied from last post:
- CG gallery implemented.
You can find it inside the empty building in the village.
CGs are unlocked by defeating the bosses in both areas.

- Stalker pauses when player is in dialogue.

- Poison Tentacle Flowers pause when player is in dialogue.

Note on regular enemies:
Other enemies still move when in dialogue as that is RPG Maker's "default" for normal enemies, but they can't start a fight while you are in a dialogue.

- Added icons to some skill descriptions to visualize what they are good against.
Only for skills that interact with enemies, e.g. "Counter".

Wednesday, August 13, 2025

Deathblight Jormungandr v0.61 update - released for early access tier

Welcome to the 0.61 Loki update! ^^

The 0.61 update is currently available for Early Access tier supporters:
https://subscribestar.adult/posts/1991378

The update will be made available for the other supporter tiers in about 1-2 weeks, depending on if there are bug reports and if I need to do fixes etc. ^^
(there will be a new post announcing when that one goes out)


CG Gallery building

Inside the building



Doing this update took me longer than expected as I ran into some bugs and issues along the way.
Both in regards with the CG gallery, but also with the way enemies move in RPG Maker on the map, and how events (like combat) trigger and everything.

There's also been the entire Steam situation and me making sure the SFW-mode runs properly of course.
(the link has the full NSFW version, but you can toggle SFW in the options)

Anyways! It's finally done, so here it is, enjoy ^^

~Wolfenstahl~


Changelog:
- CG gallery implemented.
You can find it inside the empty building in the village.
CGs are unlocked by defeating the bosses in both areas.

- Stalker pauses when player is in dialogue.

- Poison Tentacle Flowers pause when player is in dialogue.

Note on regular enemies:
Other enemies still move when in dialogue as that is RPG Maker's "default" for normal enemies, but they can't start a fight while you are in a dialogue.

- Added icons to some skill descriptions to visualize what they are good against.
Only for skills that interact with enemies, e.g. "Counter".



Next up will be my work on the 3rd and final area for the game.
Which will be Village Ruins with Draugrs and Spider-like enemies.
Once that is achieved, that will mark the full version of the game, but it will take several months to get there ^^

I still have to do the writing for all enemies and CG scenes in the new area.
As well as doing the mapping, the story writing and everything else.

Thus I can't name a definite release date at this point.
But you can make some educated guesses based on how long it took me to make the 2nd area, the Cursed Forest, as it will roughly take the same amount of time to make the 3rd area ^^


Wednesday, July 30, 2025

Deathblight Jormungandr progress report July 2025



Hello everyone ^^

This month went quite unexpected, and I'll just go to address the elephant in the room directly.

As you all heard, there was this case of Steam being forced by VISA/Mastercard to ban NSFW games.
And this news obviously required us to look at the matter and figure out what's going on, as well as decide how we want to deal with the situation going forwards.

Rest assured! We believe that we have the situation under control.

Here's why:
Deathblight Jormungandr actually has a SFW-infrastructure coded into the game already.
As I have forseen problems like this happening, specifically after what happened 2020 with Deathblight RPG and Patreon.

When we signed up with Shady Corner Games as publisher, we decided to go full NSFW and pause work on the SFW-mode for Deathblight Jormungandr.
But the SFW code has been left in the game, intact.

So all that's needed to do now is to ensure the SFW-code works as intended and the game is playable in SFW, as well as the usual NSFW mode.

Since the infrastructure for this is already existing in the code, this causes minimal problems for us.
Delays for sure, but the game remains INTACT as you know and love it.

As of current news, we plan to release a SFW version on Steam, and then also release a free NSFW patch to "restore" it to the full, uncensored content as usual.

So in conclusion, the game content is the same as always.

We merely got delayed in July, which is why the 0.61 patch happens sometime in early August instead.

Deathblight Jormungandr and future projects will be containing our usual content, and we'll secure ourselves by offering SFW versions + free NSFW patches for our games in the future.
So no need to worry about that ^^

And as long as Subscribestar allows us, we'll release the full NSFW version there.

You can get the full Deathblight Jormungandr NSFW 0.6 version and support us over here:
https://subscribestar.adult/posts/1907691


If you have questions, it's best to ask them over on our Discord:
https://discord.gg/DB3F9jN


See you in the next post which hopefully will be the 0.61 patch!

Have a nice day ^^

~Wolfenstahl~


Thursday, June 19, 2025

Deathblight Jormungandr Progress Report June'25

Welcome to the progress report for June ^^

The 0.6 update is now available to all supporters of our game-subscribestar, you can find the post here:
https://subscribestar.adult/posts/1907691

Note:
Those who are elligible for a Steam key will get the full 1.0 version of the game on launch day on Steam, so this "in development release" is just for the generous people who support our game-subscribestar, thank you very much everyone <3


You can read up on the contents and changelog here:
https://wolfenstahl.blogspot.com/2025/06/deathblight-jormungandr-version-06.html


What's the plan for the next month?

The plan is to collect feedback during the next 1-2 weeks.
And then looking which feedback can be included for a 0.61 patch.

A CG gallery is already on the list!
Assuming there are bug reports, the plan is to fix as many (preferably all of them) as possible for the 0.61 patch.

Not all feedback fits the vision of the game and some things are too big (time consuming) to include.
But I'll do my best to fit in as much as I can for 0.61.

Ideally, we aim for a 0.61 update drop in late July.
(Early Access tier, and then 1-2 weeks later on the other tiers as usual)
But if there's a lot of feedback to process, this may take a little longer than that.

After 0.61 dropped, the plan is to go back into content development and creating the 3rd and final area of the game, which will take several months.
(of course there will be the usual monthly progress reports)

This will push Deathblight Jormungandr to version 0.9, before polishing it for the official 1.0 launch later this year ^^

If you have questions, it's best to ask them over on our Discord:
https://discord.gg/DB3F9jN


I'll be seeing some of you at the monthly-chat on Discord at the end of the month, and otherwise I'll see you at the next progress report in July.

Have a nice day everyone! ^^

~Wolfenstahl~





Monday, June 9, 2025

Deathblight Jormungandr - Version 0.6 - Cursed Forest Update (Progress Report)

Hello and welcome to the 0.6 Loki update post ^^

We just handed out the updated game to our Early Access supporters, linked here:
https://subscribestar.adult/posts/1893022

Other supporters of our Game-Subscribestar will receive the 0.6 update in about week or two ^^

There's no intention to make the update available to the general public.
As the 1.0 version will be released on Steam, DLSite and other places.

Naturally, those elligible for a Steam key will get the 1.0 release with the Steam release ^^



Now for the actual update contents:


This update contains an entirely new area with new enemy variant and entirely new enemy, CG scenes and all.
And it pushes the game to about 66% complete.
(100% complete would be the 1.0 version)

You can visit this area immediately when starting a new game.
As the idea is that in the final version of the game, you can directly go into any of the 3 areas in whichever order you want to.

The Cursed Forest is a maze that is meant to be confusing to navigate.
However, you can find hints in the form of notes that tell you the right direction to take.

 

Cursed Forest

                            

Other than that, it also comes with a stalker-type enemy that chases Loki across maps.
It can be defeated in combat, but it's a tough foe that you want to avoid if possible. 


Stalker chasing Loki




Managing to get to the goblin village and winning the bossfight gives Loki access to a new potion vendor.
Beware that these are strong potions with some downsides to make things more interesting ^^


 

Goblin Potion Store

 

There's also some secrets to find in the Cursed Forest, like a new skill for Loki to use in combat.
You can read about the exact additions and changes in the listing below ^^

If you have any questions, it's best to ask over on our Discord:
https://discord.gg/DB3F9jN

Have a wonderful day and see you at the next progress report!

~Wolfenstahl~



New additions:
- New Area: Cursed Forest Maze in the south of the village
- Goblin Trapper can restrain Loki
- Swamp Monster can hunt Loki across maps
- New Skill: Basilisk's Eye
- New bossfight in the Cursed Forest
- New potions (Berserker Elixir and Elixir of Stamina)
- New potion seller NPC (unlocked by winning bossfight)
- 5 new hentai CG scenes (2 Combat CGs, 2 Game Over CGs, 1 Event Game Over CG)



Changelog:
- Statue in village is now glowing to attract more attention
- Replaying tutorial now remembers the HP & MP you start with







Saturday, May 31, 2025

Deathblight Jormungandr Progress Report May'25

 Hello everyone! ^^

Just a very quick progress report post this month:
The actual progress report will be posted in a week or so.
When the 0.6 update is actually done and available for supporters.

Note:
It's being handed out to high tier supporters first as "Early Access", then a bit later to the other supporters, but it's not going to be made public.
People who are elligible for a Steam key will get their key for the 1.0 Deathblight Jormungandr (Loki Game) Steam release.


I figured it wouldn't make sense to make an elaborate post "now", and then have a quite shallow post for the 0.6 release.

Hence why I figured I'd do this way.

So yeah, unless there's any unforseen delays, the 0.6 release is imminent.
I'll see you at the proper post in about a week ^^

~Wolfenstahl~