Sunday, November 24, 2024

Deathblight Jormungandr demo release!

 If you want to try out the demo for yourself, here it is:
[Deathblight Jormungandr Download]


If you like what you see, you can support us here:
https://subscribestar.adult/projekt-wolfenstahl

Thanks to everyone who is supporting us, we can dedicate more time to game development and create the content you all love ^^

New playable updates will be released every couple months on Subscribestar (link above), until the full release on Steam in 2025, for which we partnered up with Shady Corner Games, who will handle the Steam release for us!

Check out their website for other games they published:
https://shadycorner.com/

 

 
 
 

There will be an updated demo version with some graphical adjustments (tileset etc) sometime before the full release in 2025.
Otherwise the content reflects the final game accurately.
Especially in regards to gameplay mechanics, hentai artworks, voice acting, and writing.

Shoutout to OolayTiger for voicing Loki:
https://linktr.ee/OolayTiger

As for our next steps:
We plan to add new areas to the game, one region to the south, and one to the east of the village.
Both areas will of course contain new enemies with hentai CGs.

What the full game will contain:
- one heroine only (Loki)
- 3 areas (e.g. 3 dungeons)
- 6 in-combat hentai CGs with variations
- 6 game over hentai CG scenes
- 4 event CG scenes

The scope of the project is intentionally kept to a manageable level for Cres and me (Wolf) to handle, as we are avoiding any big projects that require multiple people for the time being.

Once done, we will move on to the next game project, finish that one, and then get to the next etc.

Our idea is to create multiple, average-sized RPG Maker MV projects for the years to come.
Finishing one game after the other and releasing it in full before moving on to the next.
This should allow us to avoid problems of the past for various reasons.
It does come at the "cost" of only having one heroine per game and keeping the scope more reasonable to ensure we can finish games relatively quickly.

Future games may increase in scope, and thus could take longer to be completed.
But the current plan is to keep it down and not do anything too ambituous, which explains the smaller game scope compared to projects of the past.

If you have any questions, feel free to join our Discord and ask:
https://discord.gg/DB3F9jN

The comment section is also open, but I only check those every few weeks/months.

See you around! ^^


~Wolfenstahl~