Actually, we're not beginning our work here.
In fact we just decided to finally leave the shadows and show ourselves.
So... since most readers might never heard of us before, I'll type a loooooong explanation for those interested in our work!
First of all the most important point:
What does Projekt Wolfenstahl do?
We are a group that actually plans on creating several hentai platformers.
If you heard of the games made by Kyrieru (Kurovadis), Hatahata (Unholy Sanctuary), META (Incubus Hunter), etc. then you know what kind of game I'm talking about.
It will be one of those platformers containing hentai scenes when the heroine gets a game over.
That's what we are working on.
What goals does Projekt Wolfenstahl have?
Our goal is to do at least 2 different hentai platformer games.
The first one will be a test to get a feeling for creating a platformer.
The second game will take a lot of time, but it will offer a lot of content.
And it will be different in a lot of ways, compared to the first game.
We also plan to implement the following content in our games:
- good / challenging gameplay
- animated H-scenes (sprites)
- CG's and scenes with text to describe or explain certain situations
- voice for the game (the CG scenes won't be voiced)
- music / BGM
- storytelling (the first game will have a plain story, the second one will have a better one)
- original characters
In case our games are succesful, we might make even more games.
But we'll see that in the future, no need to discuss or think about it now.
(fact is, we WILL do 2 games, no matter what... we have the will, and the methodes to do so, so we will do it!)
About ourselves - the people behind Projekt Wolfenstahl:
Projekt Wolfenstahl was founded several years ago by myself.
At the time being, I worked alone on it, but I actually never had the intention of doing a H-game.
I was just creating original characters, giving them a personality and background story.
After some time I started drawing hentai with those characters.
Soon I gathered lots of supporters and fans and I started Projekt Wolfenstahl as it is today, while still hiding in the shadows.
The idea of doing H-game platformers slowly made it's way.
Especially since my fiancée and my best friends support me by working on this project together with me.
My fiancée basically does most of the art, animations etc.
While everyone else helps out in their own way.
(providing advice, testing, criticism, or by even doing something for the game itself)
We also appreciate every kind of constructive criticism.
So feel free to voice your oppinion as soon as we display our stuff.
In the next days we will present our concept for our first game.
And we will also show some game sprites, as well as a CG.
We are in the middle of our project now, but we decided it's best to show ourselves, since it's not wise to "appear" with a finished game noone heard of before.
I also have to set this blog up properly.
But right now I've got other stuff to do.
So I'll fix it this week.
For people that are too curious on how our art looks like:
You can take a glimpse on my profile picture.
And I'm sure, most people should be able to find some of our older artworks via google.
(but you'll find most likely only pencil colorations and concept art, we never showed our CG colorations before)