I'll keep this post simple and short:
We're still working on the game, but progress is slow.
(well, it's christmas time, and things get really busy at this time of year)
And yeah, we're also working on the webcomic and other stuff (commissions) as well.
However, I've spend the last couple weeks with getting back into programming.
I've optimized and finished some of the stuff for the upcoming game with Sion and Medusa.
Mainly the CG script thingy (difficult to explain, but it's the script that is responsible for displaying CGs, effects, and text etc.) and some other stuff.
Lately I've been throwing all those things into a testing-game for testing purposes.
But since this only consists out of place holders and stuff, there's not really anything to "show".
Anyway, things are working as intended.
I'm going to do some testing and programming on dynamic lighting and random generation in the next couple days/weeks.
(dynamic lighting just for the lulz, while random generation is needed for the Sion and Medusa game)
So, don't expect any demo release in december.
But we're still working on it!
Please tell me if you're interested in my thoughts about the stuff I'm programming and about the progress I make.
It's not much to write blogposts about.
But I might consider writing more often on Twitter about those things!