First of all, here is the newest public
release version of LDH:
You can find the changelog here:
What is planned for the future?
We thought it would be best to finish
what we've been working on LDH since the last patch.
So the stuff we started working on
isn't wasted.
What the next and most likely last
version of LDH will include is mainly music and SFX, and probably
some other things. Since some voice acting recordings are still
missing, it's very unlikely that this patch will be released this
month. Hopefully we're able to wrap things up next month though.
Other than that, we'll be working on
Deathblight Apocalypse as soon as possible!
Most of our supporters on Patreon voted for DA, and here on the blog it seems to be received very well too. (though here on the blog it is as popular as Paperheads 2, while on Patreon DA won with 56% voting)
About Deathblight Apocalypse:
In case you wonder why we hadn't worked
on this earlier, this is because DA is a lot more work than LDH. As
all the ingame graphics are animated, and the CG scenes are fully
lined and coloured.
With only 1-2 days per month (1-2 days
were we don't need to work on commissions or the webcomic), we
wouldn't have been able to produce results in satisfying intervals.
By that I mean, it was easy to make a
bunch of sketches for LDH in only 1-2 days per month, thus being able
to release a new version each month so far.
But it's an entirely different story
with high quality (full coloured) artworks and ingame animated
graphics. (LDH had no real ingame animations of any sort, it was just
static graphics "moving" by mirroring the image etc.)
I'll be honest with you, this means DA
will only get a new patch every 2-4 months.
Of course if support via Patreon
continues to rise, we will be able to put more time into DA and thus
release patches more often. Currently we're also thinking about other
ways to "solve" this situation, as we don't think that an
increase in Patreon support is a given.
And yes, we're aware that there is no
way to quickly "solve" this.
But we're thinking in long-term
solutions here.
We already have some ideas, but nothing
is really decided yet.
I won't lie, basically all of this
means:
Progress will be very slow on DA,
unless we rack up a lot of financial support.
But we'll put as much time and effort
into it as we can afford to.
And of course, we're doing our best to
fulfill what we promise our supporters.