Here's a sketch of an animated hentai CG.
Since this is a sketch, and only a test to determine if we did everything right with the layers, this is in no way representative for the final quality.
Most things in this animation are just quickly put together, so there's a LOT of room for improvement.
Well, we felt it would be unnecessary to put too much work into a simple sketch.
So the plan is to implent these animated CGs (with a resolution of 1024 x 768) for game over CGs into the game.
As well as when the heroine falls to the ground and an enemy touches her, there will be a screenwide hentai animation, not just small pixel animations.
(that's the "grabs" in the game, and yes, the heroine can break free from the grabs)
Well, that's the "plan"...
We need to test things step by step, and in case this doesn't work out, we need to do other things instead.
Having this much animated CGs in the game "could" cause problems.
And yeah, we need to carefully test stuff in order to avoid having those problems.
(also, if we encounter problems, we need some time to figure out a solution)
Whatever, I hope you enjoy the CG sketch and of course I'll keep you informed!