So far we implemented the basic hentai attacks for the Paperheads.
There are more to come, but not for the beta-demo version.
(there are more than enough for now)
Currently I'm thinking about the difficulty/balancing, the difficulty options, as well as the options themselves.
While I come up with quite a lot of possible solutions for a difficulty system.
I still have no great idea what to place into the options section?
Window mode and fullscreen are at least one option I should place there.
But in fact, F4 is the standard button for this...
So it's kinda pointless doing an option menu just for this.
Otherwise I could place the difficulty settings into the option menu?
Maybe I should try looking into the keymapping stuff.
So people could customize their controls?
But I've no idea how much time this would cost me, implementing this.
Yeah, I guess I'll take a look into it.
After that I can still decide wether to implement it this week or not.
Currently we are also working on the backgrounds.
We want to be "ready" for Saturday, then do some final testing and balancing.
After that we'll finally release the beta-demo version.
(So yeah, it'll be 100%ly available at the end of may)
Oh, and I thought it would be better if I concentrate on the game itself first.
So we included just a few CG scenes, and we included no text for the CGs so far.
(we will cover this in one of the next demo releases)
The game needs to be tested in order to get rid of bugs (there are sometimes some).
But CGs and text is much easier to be corrected or altered.
So they have a lesser priority during our main developement phase.
(we occasionally do some, but I guess most of them will be done in july)
So, that's all for now.
I hope you all look forward to the release of the demo.
There are just a few days left after all ^^